Showing posts with label Test Drive Unlimited. Show all posts
Showing posts with label Test Drive Unlimited. Show all posts

Sunday, February 15, 2009

Always Connected: Racing Games


Always Connected is a series of posts about online gameplay with today's post taking a look at my time with some racing games.

Last week I took a look at my time playing both Gears of War games online and detailed how I was disappointed in the community that surrounds the two games for generally being disrespectful and inconsiderate of you as a player. Whenever I compare that experience with the other games I have played online, specifically the various racing games, I always find myself confused and curious as to why they have been so different.

It's not always different though as bad multiplayer sessions can happen in any game. Naturally it depends on who you end up versing, something that you have no control over when using a game's matchmaking system. The racing games that come to mind when I think about my bad racing experiences are the Project Gotham Racing series. I have been playing the series online for as long as it has been offered, beginning with Project Gotham Racing 2 and finishing with the last game to be released Project Gotham Racing 4.

I can't say I am surprised when I think about the bad times I have had with the game, because the more Arcade nature of the handling system and racing means that it is easier to be an idiot and crash into people on the track, with no repercussions to penalise the players who do it. Braking for corners can result in eager players behind you smashing into you to use you as their brake, with the end result seeing you slamming into the wall while they pass for the position and carry on to do it to the next unlucky person. Racing side-by-side with someone may see them purposefully swerve into you with the aim to make you spin out. Hell, some people even drive around the track the wrong way with the sole intention to slam head-on into whoever they see first. Like Gears of War before it, it's disappointing but you have to expect it with any game really. I won't deny that across all the racing games I have played online, the PGR series has been the most prolific with bad multiplayer sessions but despite that I still firmly believe that it is one of the most fun games I have ever had the pleasure of playing against other people. With perhaps a touch of irony, I would argue that the reason is again because of the more Arcade-like nature that the game has allowing it to be more accessible to a wide variety of players with different levels of skill. Car damage is cosmetic, it doesn't affect the performance of the vehicle at all and means that if a player was to crash they wouldn't suffer too badly in a race and may only lose a few positions rather than be forced to retire. This is a good thing because it means less players get frustrated if they aren't doing so well and have a desire to press on due to the unpredictability that comes with racing. Combine that with the reward of Kudos (points) for pulling off daring maneuvers like power-sliding around the corners and getting up on two-wheels and you just have a damn fun racing game.


Another racing game I have played online heaps is Forza Motorsport 2. With it being a simulation game and therefore a more serious racer, I was expecting it to be another game where players act like fools, only worse due to the game featuring damage that can affect your car's performance to a point where a snail would be moving faster or that I would be forced to retire. Much to my surprise I found the game was fantastic to play online with the community surrounding it being open to all levels of skill and more importantly being respectful of other drivers. Apologies were offered over the in-game chat if someone caused an accident unintentionally; people helped out with car setups if players were struggling; offered tips for people who couldn't take a particular corner right and it was just generally warm and welcoming. Now I'm no slouch when it comes to racing games and didn't need the help being offered but I still observed it happening and was definitely impressed. Of course there were still some races that weren't as fun as they could be which is again due to the nature of being matched up with randoms, but my time with Forza 2 was very pleasant. I even met a group of people who I'm now friends with in the game who also happened to be on par with my skill level, something that made it even more fun for me as the racing was close, competitive and a real blast to participate in. To put it simply, there is nothing like sharing a common interest (cars, racing) with a group of people who are also on the same page as you and who are happy to race just to have a race. I can only hope that other people that are into racing games can find a similar experience to share because it has certainly influenced my opinion of playing games online.

Moving onto some other racing games, the Burnout franchise has been another great series to play online although I can't really offer any comments about playing it with anonymous people because I have only played with friends. Each of the three games that offer online play in the series (Burnout 3: Takedown, Burnout Revenge and Burnout Paradise) have been great fun to play online and each offer a different experience. The recent Midnight Club: Los Angeles is also quite fun to play online with it reminding me of an old favourite, Test Drive Unlimited. Both games allow you to just simply cruise around their locations (LA for Midnight Club, Oahu for TDU) and as you would expect that can be fun when chilling with your mates.

As you can see my time playing various racing games online has been a positive one both with friends and people I don't know. It's nice to be able to say that because anonymous people are unpredictable and I can only hope that the positive experiences continue to happen in the future. Whether it is Arcade games like Project Gotham Racing or Burnout, or a more serious racer such as Forza 2, it is nice to be able to fire up a racing game and enjoy some races online. Simbin's first console game Race Pro is next on my agenda and it comes out next week. Here's hoping that playing it online is also something I end up enjoying.

Tuesday, May 27, 2008

Will First Place Be Decided?

In the past few weeks I have been asked a question by quite a few people including my girlfriend, my cousin and a few online friends. When my girlfriend asked it I thought nothing of it and happily answered it to the best of my ability. When my cousin asked it a few days later, I again answered it with the answer I thought was correct. When I got asked it a few more times by some people online, I begun to question my own answer and then realised that I actually have no idea what my answer is. Basically, consistently being asked this question saw me realise that I hadn't actually decided on an answer. So what's the question?

What is my favourite racing game of all time?

Now if we were to be more precise and say, ask what my favourite Arcade racing game would be well then the answer to the question would probably be rather easy. Same thing applies to the Simulation racing genre as well, it wouldn't be too hard I don't think to answer the question. However, include the entire racing genre (which would then include Arcade, Simulation and Fictional racing titles) and the more I think about it the harder it seems to be for me to choose a particular game and nominate it as my favourite. I mean, I have played so many fantastic racing games over the years across all sub-genres and naturally having so many wonderful experiences makes it hard to just choose one. I do plan on doing so though so I can answer such a question again if it ever pops up in the future (and perhaps I will also do it for other genres) so that means it's time to make a list! A list of games from three sub-genres (Arcade, Simulation and Fictional) that I had an absolute blast playing and that I feel are best examples of their particular sub-genre.

F-Zero GX

This was my introduction to the F-Zero franchise so naturally I hold it close to my heart and regard it as my favourite game from the franchise. However even if it wasn't the first game I played, I dare say it would still be my favourite of the franchise. Only one word comes to mind when I think of this game and that is perfect. Why perfect? Well it just seems to be as such; the track design, sense of speed, character choice and perhaps most importantly, the difficulty curve are all perfectly balanced as far as I'm concerned. It's quick and easy to get into but it also happens to be one of (if not the) hardest racing games I have ever played. The desire to master this game gets stronger with every race and while normally such a challenging game would become frustrating to the point of it never being played again, F-Zero GX was just different. Sure it annoyed me when I failed a race or mission but that constant failure only drove the desire and dedication to beat it even further. I did manage it eventually too and it is one of my most proudest gaming achievements to date. Add in a beautiful looking game and some really awesome tunes from the soundtrack and like I said, perfect is the only word that seems to come to mind.

Mario Kart DS/Mario Kart Super Circuit

There was always going to be a Mario Kart game on this list but when I think about it I just can't choose just one. So instead, I nominate both handheld versions as being the best but for different reasons. I won't go into those reasons (subject for another day) but both games have provided me with endless hours of entertainment. Mario Kart is perhaps the best pick up and play racing game around and no race will ever be the same. Most people go for Super Mario Kart (SNES) or Mario Kart 64 (N64) as their best Mario Kart game and a few years ago I would have agreed with them but after experiencing a portable Mario Kart I don't think the console versions will ever match them anymore. They will be fun of course but for me I feel that Mario Kart is the sort of game that is perfect for handheld gaming. Perhaps I'll elaborate on why I feel this way in the near future, but for now the handheld versions remain my pick of the franchise.

Burnout 2: Point Of Impact

Ah my beloved Burnout franchise. I love each and every installment and don't expect that to change any time soon. I love the fact that every couple of versions or so Criterion change things up and completely reinvent the series to make it fresh, unique and yet ever so familiar at the same time. I can't think of any other franchise that does that (regularly anyway). Anyway while I also hold Burnout 3: Takedown (the majority's pick as best Burnout game from what I can gather) and the recent Burnout Paradise in very high regard my favourite Burnout game is still Burnout 2. To me it was the exact definition of what Burnout was; fast and crazy racing through a variety of very well designed tracks that had you on the edge of your seat the entire time. It also introduced Crash mode which was absolutely awesome fun and took advantage of the destruction engine perfectly. I still play this game regularly and it still looks absolutely gorgeous too. This is what Arcade racing is about.

Wave Race: Blue Storm

Some might be surprised if they read this and saw Wave Race being included but I'm happy to include it. It provided a different take on the genre which I'm always welcome to and it was definitely awesome to hoon around on a Jet-Ski while jumping over waves and weaving in and out of those buoys. It helped of course that the water effects were lovely to look at and the music wasn't half bad either. Some would argue that the original on the N64 was the better game and I can certainly see why they choose it, but for me Blue Storm was the better game as it included everything that made the original awesome and added a few more things to make a better overall experience. Out of all the franchises that could be released on the Wii, I really hope Wave Race sees a return.

Gran Turismo 4

The Gran Turismo franchise was also guaranteed to be on this list. The original showed me what was possible with racing games in gaming and provided an experience I had been craving for ages before it was released: that of being able to drive any car of my choice around a circuit and have the experience feel as close to the real thing as possible. It's obvious that games won't completely mimic what it is like to drive a car around a track, but Gran Turismo is certainly close enough for me. As the franchise continued on we saw new tracks that became classics, more cars and of course graphical upgrades as well and all were awesome additions. The franchise has also taught me a lot about cars, from who makes what (although I knew most of that already) to manufacturer's histories to what certain car parts do. The fact that a game can teach me things and provide a fun experience is fantastic as far as I am concerned and I'll always admire and appreciate the perfectionism that Polyphony aim for with this franchise. I nominate GT4 as my favourite from the franchise because I feel it is the most complete version yet. I dare say that Gran Turismo 5 (when I finally get a PS3 and when that finally releases) will take that crown though.

Forza 2

The other simulation franchise close to my heart, Forza again provided another take on an experience I love so much: the ability to drive cars of my choice on a race track. Forza introduced what I feel to be a much better tyre based physics system than Gran Turismo and as such, it was quite the different experience as a result. Forza 2 improved on that physics system dramatically and because of this reason alone I feel that Forza 2 is the best simulation racing game I have played to date. Gran Turismo 5 could beat it, Forza 3 could beat it - I don't know and I don't care at the moment. Forza 2 is where it is at for me at the moment and I still play it regularly a year on from its release. It might not have the best graphics around or the biggest choice in cars or tracks, but that is irrelevant to me. I mean come on, I can sit here lapping the same track for 100 laps and not even notice...

Project Gotham Racing 2 and 4

Arcade crossed with Simulation crossed with style = one unique but massively fun racing game. I absolutely love this franchise and feel that each installment has been brilliant. If I had to choose a title as the best my choice would be with PGR 2 as I feel it had the best of everything. The best cities and therefore track design, the best cars, the best difficulty curve (PGR 2 is still the hardest game to obtain those Platinums in as far as I am concerned and is also one of the hardest racing games I have played so far) and also perhaps the best online play of the series as well. I still fire it up to race around Sydney, Mexico and the other cities and I still have a blast each and every time. PGR 4 gets included in this segment though because it is pretty much on par with PGR 2 for me. It may not have the best of everything like PGR 2 does, but what PGR 4 has provided is the same sort of fun that PGR 2 did and that's why it is included. Plus it had a fantastic weather system which also happened to look beautiful. I've talked about how I feel about weather and games in another post and its inclusion in PGR 4 was a welcome one.

Note: PGR 2 also had weather.

Test Drive Unlimited

Not really a racing game and more of a driving game, Test Drive Unlimited is included purely because it again provided an experience that I was craving for a long time. The chance to hop into any car I wanted and just go for a cruise. Whether it be cruising in a city or out in the countryside, it didn't matter to me as long as I got to go cruising. The fact that TDU had both because it was set on the Hawaii island of Oahu was just the icing on the cake as far as I was concerned. It had some flaws and wasn't as gorgeous as other racing games on the market but who cares? I certainly don't because I was (and still am) too busy just enjoying the fact that I can just drive.

There, the racing games I feel are my favourite out of all the ones I have played so far. As is evident by the fact I had to include more than one title in some instances, it was extremely hard choosing between titles to form this list. Some were obvious standouts while others took quite some thought before I could decide. Now I get an even harder task as I decide on what I think is my favourite racing game of all time. Excuse me while I figure it out and once I do, I will reveal the answer here.

Saturday, April 26, 2008

Similar Experiences

GTPod is not the only one experiencing what he deemed the Pre-Order Blues at the moment.

As he alluded to, a lot of people are going through it at the moment and yes, I am one of them. I certainly don't get the 'condition' to the extent that others do, but I do get it and my gaming habits change considerably right up until the release of the game in question that I'm anticipating at the time. At the moment it is Grand Theft Auto IV, but in the past it has been big titles like BioShock and smaller titles like Test Drive Unlimited and Shadow of the Colossus.

I can't explain why I, or even we, experience such a thing but it's there and it definitely happens. Naturally it depends on the game in question, a gamer's taste in titles and things like that but on a simple term if you are a gamer than you have probably experienced it at some point.

Personally, my experience of it consists of lack of enjoyment of my other games. I still play them and I still try to make the most out of these games and enjoy them, but my mood while playing is certainly different to what it would normally be. The games I play aren't as compelling as they normally would be, my attention span wanes rather quickly and the only game I can think about is the one that is upcoming. I also seem to have hassles with choosing a game to play and I think that comes from a sense of disinterest; a distaste (if you will) of content from games that I already know about and what to expect while at the same time maintaining a desire to get my hands on and experience the new, not to mention the unexpected.

So why do gamers go through this stage with some games and not others? Is it simply because of the hype surrounding a particular game and the excitement as the release date draws near? Or is it because we as gamers have our preferences and anticipate these particular games because that's what we love and cherish the most? Or is it both?

Perhaps it's none of the above and perhaps it's a different reason altogether. I know it is certainly something I'd like to explore in the future but right now my mind is rather incoherent because it is absolutely flooded with thoughts and excitement about GTA IV. It's only three days away and damn it, I cannot wait to lose myself within the guilty pleasures of Liberty City.