tag:blogger.com,1999:blog-1083509480143917931.post299434468052946855..comments2023-12-18T12:39:27.533+11:00Comments on Raptured Reality: Games Of The Year 2010 #2Anonymoushttp://www.blogger.com/profile/00626684107210848128noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-1083509480143917931.post-42536393722743413212017-02-18T06:12:43.245+11:002017-02-18T06:12:43.245+11:00ROBLOX is powered by a growing membership base of ...<b><a href="http://games-mmo.syntaxlinks.com/r/Roblox" rel="nofollow">ROBLOX</a></b> is powered by a growing membership base of over 300,000 creators who generate an infinite variety of highly immersive experiences. <br /><br />These experiences range from 3D multiplayer games and contests, to interactive adventures where friends can take on new identities to explore what it would be like to be a dinosaur, a miner working a mine or an astronaut out in space.Bloggerhttps://www.blogger.com/profile/07287821785570247118noreply@blogger.comtag:blogger.com,1999:blog-1083509480143917931.post-20356658816444677572011-02-12T03:26:44.216+11:002011-02-12T03:26:44.216+11:00David Hughes -- To be fair, Oblivion is structured...David Hughes -- To be fair, <i>Oblivion</i> is structured differently to <i>Mass Effect</i> -- open world versus a linear experience -- but even so I agree. Visiting the new locations of <i>Mass Effect 2</i> recently (since I'm late to the party and all) such as Illium and Omega has been absolutely fascinating, that science fiction aesthetic really capturing my attention with the beautiful vistas and unique building designs, but the actual spaces we get to explore are nothing more than a series of rooms once you've seen them all for the first time. No matter whether you visit at the start of the game or near the end, it's always the same characters in the same locations saying the same things, and that really takes you out of an otherwise wonderful world. I'd love to see this problem rectified in <i>Mass Effect 3</i> now that they've sorted out the gameplay issues (for the most part), but that's probably unlikely so I can only dream that instead, we'll get future games that aren't part of the main trilogy that allow us to explore these locations in a more thorough way than is possible now.<br /><br />Thanks for dropping by and commenting, too. :)Anonymoushttps://www.blogger.com/profile/00626684107210848128noreply@blogger.comtag:blogger.com,1999:blog-1083509480143917931.post-44122742509967287692011-02-10T15:16:28.335+11:002011-02-10T15:16:28.335+11:00I haven't gotten to Bioshock 2 yet, but the ab...I haven't gotten to Bioshock 2 yet, but the ability to just explore Rapture would be quite interesting.<br /><br />As an aside, however, it's the lack of any meaningful exploration in most of the hub levels of Mass Effect (1 & 2) that continues to disappoint me. Say what you want about the wooden models and repetitive voice acting, but the hubs of Oblivion come alive far more than any location in either ME game.David Hugheshttp://www.acerbicgamer.comnoreply@blogger.comtag:blogger.com,1999:blog-1083509480143917931.post-74118403329162248852011-02-02T19:01:18.935+11:002011-02-02T19:01:18.935+11:00Gaming in Public -- I'm more impressed that Mi...Gaming in Public -- I'm more impressed that Microsoft supported it somewhat by including it in their Summer/Winter of Arcade promotion, a move that has seemingly paid off since if I'm not mistaken, <i>Limbo</i> was one of (if not the) biggest selling XBLA games of 2010. Not a bad feat for a small team who nobody knew about, with the kind of game that could have potentially fizzled. Thank god the right outcome happened in the end, and bring on whatever they are working on next!<br /><br />Alli893 -- You're appealing to my heart with the suggestion of exploring Rapture leisurely and without the distraction of Splicers or even the collapsed debris in the way. People on the other hand is something I'd want, maybe a <i>Mass Effect</i>-esque environment where you can engage with people as they're relaxing in Kashmir restaurant, perusing the shops of Fort Frolic or having fun at the Adonis resort. <br /><br />I have more to say on the reception to <i>BioShock 2</i> and some of the reasons why I don't think Rapture is dead (or boring) just yet, so when I'm done with <i>Mass Effect</i> keep an eye out for that.Anonymoushttps://www.blogger.com/profile/00626684107210848128noreply@blogger.comtag:blogger.com,1999:blog-1083509480143917931.post-12781113658733754422011-02-02T05:21:49.333+11:002011-02-02T05:21:49.333+11:00I definitely agree with everything you said about ...I definitely agree with everything you said about Limbo. Astonishing and yet hard to describe...<br /><br />As for Bioshock, I wish I could have Rapture at my disposal. What I mean is having the entire city open to me to explore; no enemies or people needed. Maybe even two versions: one before Rapture turned belly up, and the one we are used to. I would be so content to simply explore Rapture for hours.Anonymoushttps://www.blogger.com/profile/02875585004489805891noreply@blogger.comtag:blogger.com,1999:blog-1083509480143917931.post-55676334787450826142011-02-01T07:34:54.800+11:002011-02-01T07:34:54.800+11:00Limbo was just amazing for me. I think Limbo showe...Limbo was just amazing for me. I think Limbo showed the versatility of the Xbox 360 Arcade. Though it was short i think the game speaks for itself in style and gameplay.Jacob Clarkhttps://www.blogger.com/profile/15330616929971450515noreply@blogger.com